WoW Dual Talent Specs
I’ve spoken about it before because it’s something I’m very excited about – the WoW dual talent system should be getting introduced soon. This thread on the official forum discusses how it will work.
The current talent system in World of Warcraft is one of it’s greatest assets and also one of it’s biggest flaws. The problem at the moment is that every one specs their class for DPS in order to level up quicker. While it’s nice to have this flexibility and avoid the problem of healers and tanks being able to solo (or being very very slow at it) it introduces a whole other set of drawbacks – no one groups! Aside from the fact that WoW doesn’t offer a lot of incentives to group at lower levels, it’s actually very difficult to find the correctly talented classes. For instance, every Warrior is either Fury or Arms spec’d and every Priest is Shadow. I don’t blame people for doing it – heck, I’m doing it! - because they simply don’t want to gimp themselves for solo play, currently the quickest and most effective way to level up.
This is why I’m so excited about a dual talent system. The idea of letting my Warrior have a DPS spec for soloing and a full Protection spec for group tanking is very liberating. Same goes for my Priest – I can play as Shadow for soloing but then easily switch to Holy for when I want to group. I think this is really going to free up the way people play and create a lot more flexibility in the game. Hopefully it will mean getting groups together for lower level content will also become a lot easier.
Although I quite like the idea of single-mindedly speccing your character in WoW, I actually think the Everquest 2 system is a lot better. In EQ2, every class does what they are meant to do and AAs (Alternate Advancement – EQ2’s equivalent of Talents) enhance it in different ways. Yes, you can make your Guardian more DPS orientated but ultimately he will always be a tank and will always be able to tank for groups. EQ2 are also revamping their Fighter classes to give them each a proper tanking role. You can read about it here. I think this is something Blizzard should consider with WoW and really define the purpose of each of the classes.
I’m also wondering how the dual talent spec system will effect WoW hybrid classes. I mean, if all Warriors now have a 2nd Protection spec just for tanking, what will it do to the Deathknight, Paladin and Druid? Will they actually be needed in groups? Same goes for the Priest. If every Priest can easily switch to a pure healing spec for grouping and raiding, why would anyone need a healing Shaman or Druid? I don’t know enough about high level WoW to answer that but I’m certainly curious to see what happens.
I think Blizzard needs to address this issue. If Warriors are meant to be the supreme tank, and that talent spec becomes easily accessible, why would anyone need any hybrid class instead? And if they aren’t the best tank in the game, what’s the point of the class?