Blizzard Dropped The Ball
Here is a excerpt from an interview with a Ghostcrawler (WoW games designer) about the fourthcoming dual spec system on the World of Warcraft Europe site.
Nethaera: Who will be able to use it?
Ghostcrawler: Players who have reached the maximum level will be able to set up dual specs.
Nethaera: Why do players need to be max level in order to do this?
Ghostcrawler: We didn’t want to burden lower-level players with extra complexity as they’re working to level up and learn their class. But if the feature proves popular we might consider expanding it.
What?!? So only level 80 characters will be able to dual spec? Because it’s ‘too complex’ for low level players? What? Sorry? Huh? Isn’t the entire point of the dual spec system to introduces flexibility and free up some of the restrictions currently in place with the talent system, namely that everyone solos and it’s impossible to find a group. So basically my Priest is still going to be stuck as Shadow spec all the way until level 80 thus either making my chances of grouping extremely small or completely destroying my ability to solo if I want to heal. And then at level 80 I can choose between two specs… when actually I have absolutely no need to. All of this because the mechanic is deemed too ‘complex’ for low level players. How is it any more complex than any other mechanic currently in the game?!
Blizzard have completely dropped the ball on this and I’m bitterly disappointed. What could have been an amazing feature to really stimulate flexibility and group play throughout all levels of the game has just become another silly add-on for level 80s to play with. Looks like WoW is going to be stuck as a quest grind, solo-fest for a long time to come… and people complain that no one knows how to play their class!