WoW Hunter Impressions
I hit level 20 with my Hunter in World of Warcraft over the weekend so I thought it would be a good moment to write up my initial impressions of the class. I use the word “initial” because my total time played is just over 10 hours or so which really isn’t much at all. Ah, I remember the days when it used to take 10 hours to get to level 5 in Everquest. Just goes to show how much the speed of leveling has increased in MMOs over the years. Anyway, I digress. But you liked it.
I wasn’t totally sure about the Hunter at first because I usually prefer direct, close-up melee classes and I wasn’t sure how much I’d like having a pet hanging around me plus the Hunter seemed to have a bit of a bad reputation for being “lame” (that’s actually a scientific word). Still, I soon found myself really enjoy the class, much to my surprise.
Maybe it’s because I’m using a gun but I found ranged combat a lot more satisfying than I imagined and soon abandoned my idea of going full-on melee. The pet also turned out to be a lot more engaging than I thought and I became pretty attached to the little Ravager I tamed (I named it after my wife, much to her annoyance). It’s like having your own little Tamagotchi. I’m impressed with the depth that Blizzard have gone to to make the whole pet mechanic like a little meta-game within Warcraft. Various pet talent trees and unique abilities per pet family add a whole new level of thought and strategy to the class that I’m finding quite rewarding.
Leveling the Hunter has been super-easy. I know it’s only early days but I breezed through the first 20 levels without breaking a sweat and since I got Aspect of the Viper, I barely have any downtime. This is big contrast to when I leveled up my Priest which I found particularly clunky. With the Priest, I felt like I didn’t get to truly become the class until level 40 whereas I feel like I’m a full on Hunter since I got my first pet. PvP is also good fun and, without even being twinked, I can tell the Hunter is particularly good at low level battlegrounds.
Perhaps the thing I like most about the Hunter are the talent trees. I like the fact that Blizzard often uses talent trees to offer class flexibility but I gotta admit that I find it takes a lot of choice out of the game. Take the Paladin for instance: it’s fantastic being able to fulfill the roles of a tank, healer or DPS yet your only have one path to take for each. The Hunter is only DPS and whilst that limits the roles they can perform in a group, it does give way more interest and variety with talent selection. I’m enjoying the fact that each tree is different and yet perfectly viable for PvE or PvP. It gives the choice back to the player and that’s refreshing.
Overall, I’m digging the Hunter. Yea, I know, nothing you’ve not heard before but I’m glad that I gave the class I shot. It’s certainly Blizzard’s most unique and original class and I’m delighted to find that it’s not a disappointment. Now if only there was some new content to play…