Star Trek Online – Pros and Cons
Screenshots and tidbits of information are being thrown steadily at us as the launch date for Star Trek Online approaches like a Borg Cube doing Warp 9.99. My internal hype meter is starting to quiver as I’ve always had a bit of a soft spot for Star Trek – I’m more of a Treky than a Treker though (if you know the difference then you’re more of a geek than me; if you don’t, you’re less of a geek). I guess the only thing keeping in my incredible geekness in check (some sort of neural-inhibitor, if you will) is that I can’t shake the overwhelming feeling that STO still seems pretty tacky and under-developed. Maybe we just haven’t seen any good quality footage of the game yet though.
Regardless of my fears, here’s a list of my personal pros and cons towards the forthcoming Star Trek Online.
- It’s Star Trek! In a MMORPG! How can anyone not already be sold?
- The character creator sounds fantastic. I love the idea of being able to make my own alien. Excellent idea and very well suited to the Federation (*cough* Communism) ideology.
- Nice graphics. I say nice actually as a compliment there. They aren’t photo-realistic or amazingly slick like some games we’ve seen but I think that’s a good thing. I’m sick of games that require an IBM mainframe to run and, at the end of the day, nice graphics running well go a long way to making a game more enjoyable than an uber looking chug-beast does.
- Made by Cryptic. Although Cryptic haven’t made the headlines like Blizzard they are a solid studio with some good titles under their belt and a lot of experience. Although I still have concerns about STO, at least I have confidence in the developers behind it.
- First quarter 2010 release date seems incredibly soon. Will the game be polished enough? I’m tired of buggy, under-developed MMORPG releases.
- Set 30 years after Star Trek Nemesis. Big shame, in my opinion, as I looking forward to adventuring alongside my favourite characters. Guess now our only interaction with Picard will be pushing his wheelchair around the Enterprise-F.
- Space combat. Controversial, I know, but I’m not a fan of mixing genres. Space combat and ground based 3rd person games shouldn’t be mixed in my opinion. Please set your phasers to stun before frying me on this one.
- Federation only PvE content. Assuming I’ve got this right, it seems like Klingons will be an unlockable race and will lack much of the content that the Federation get, pitching them heavily towards PvP only. Shame, as I would’ve loved to have played through proper PvE content for each of the major factions.
So there you have my pros and cons for Star Trek Online. Bit of a mixed bag and I can only going on what I’ve read so time will be the ultimate deciding factor here. Here’s hoping it will be a great game, more like the females of Angel One than the males.
P.S. If got that last reference then it’s time to get up from your computer, go outside and meet some real people. Either that or high-five yourself in the mirror.