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	<title>Comments on: Are MMORPGs Getting More Antisocial?</title>
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	<link>http://blog.weflyspitfires.com/2010/01/21/are-mmorpgs-getting-more-antisocial/</link>
	<description>A blog about MMORPGs like World of Warcraft (WoW) and Everquest 2 (EQ2)</description>
	<lastBuildDate>Thu, 09 Sep 2010 05:49:05 -0700</lastBuildDate>
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		<title>By: Nyuu</title>
		<link>http://blog.weflyspitfires.com/2010/01/21/are-mmorpgs-getting-more-antisocial/comment-page-1/#comment-18097</link>
		<dc:creator>Nyuu</dc:creator>
		<pubDate>Fri, 30 Apr 2010 01:36:42 +0000</pubDate>
		<guid isPermaLink="false">http://blog.weflyspitfires.com/?p=3003#comment-18097</guid>
		<description>*sigh* I remember the old days when MMORPGs were just starting to pop out. There was quite a larger sense of community back then for some reason. I remember logging into games for the first time and getting greeted by a player only a couple minutes afterward. Now, in the newer MMOs and sometimes the older MMOs that are still alive, I can play a game for a month or so and not have a single person even notice that I&#039;m there. In fact I decided to see how long I could go in 5 different MMOs without a single person talking to me(other then the friend that was playing them with me). The results? No one ever talked to us within a month and we decided to quit out of boredom,etc. 

Why do I think online MMORPG communities have been destroyed? My guess would actually be that the influx of people who have started to play MMORPGs because MMORPG makers decided to start free to play servers, which didn&#039;t really exist at first. These free to play servers made a lot of people look into MMORPGs, including immature people who like to think &quot;0mgZ 1s t3h int3rn7Z i c4n b3 4n 455&quot;. These immature people got into the community, started splitting people up into groups that hated immature people, groups that liked them, etc, eventually leading to groups similar to high school cliques, but it&#039;s a lot harder to make cliques on the internet because it&#039;s harder to base things on appearance, actions, etc, so people started drifting further and further apart until they&#039;re left in a group of maybe one or two friends.

Ok... Well that probably isn&#039;t the reason for the downfall of online communities, but I&#039;m just so annoyed on how far MMORPGs have fallen. They used to be a lot more fun, now I&#039;m starting to wonder &quot;What&#039;s the point of playing an MMORPG if I&#039;m playing solo or with only one or two other people?&quot;

Well, it&#039;s time to get back to my search for a good MMORPG... I&#039;ll probably end up playing Diablo II or some similar game again.

PS: Can&#039;t wait for Diablo III! (I hope it decides to come sometime this year &gt;_&gt;)</description>
		<content:encoded><![CDATA[<p>*sigh* I remember the old days when MMORPGs were just starting to pop out. There was quite a larger sense of community back then for some reason. I remember logging into games for the first time and getting greeted by a player only a couple minutes afterward. Now, in the newer MMOs and sometimes the older MMOs that are still alive, I can play a game for a month or so and not have a single person even notice that I&#8217;m there. In fact I decided to see how long I could go in 5 different MMOs without a single person talking to me(other then the friend that was playing them with me). The results? No one ever talked to us within a month and we decided to quit out of boredom,etc. </p>
<p>Why do I think online MMORPG communities have been destroyed? My guess would actually be that the influx of people who have started to play MMORPGs because MMORPG makers decided to start free to play servers, which didn&#8217;t really exist at first. These free to play servers made a lot of people look into MMORPGs, including immature people who like to think &#8220;0mgZ 1s t3h int3rn7Z i c4n b3 4n 455&#8243;. These immature people got into the community, started splitting people up into groups that hated immature people, groups that liked them, etc, eventually leading to groups similar to high school cliques, but it&#8217;s a lot harder to make cliques on the internet because it&#8217;s harder to base things on appearance, actions, etc, so people started drifting further and further apart until they&#8217;re left in a group of maybe one or two friends.</p>
<p>Ok&#8230; Well that probably isn&#8217;t the reason for the downfall of online communities, but I&#8217;m just so annoyed on how far MMORPGs have fallen. They used to be a lot more fun, now I&#8217;m starting to wonder &#8220;What&#8217;s the point of playing an MMORPG if I&#8217;m playing solo or with only one or two other people?&#8221;</p>
<p>Well, it&#8217;s time to get back to my search for a good MMORPG&#8230; I&#8217;ll probably end up playing Diablo II or some similar game again.</p>
<p>PS: Can&#8217;t wait for Diablo III! (I hope it decides to come sometime this year &gt;_&gt;)</p>
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		<title>By: Gordon</title>
		<link>http://blog.weflyspitfires.com/2010/01/21/are-mmorpgs-getting-more-antisocial/comment-page-1/#comment-14643</link>
		<dc:creator>Gordon</dc:creator>
		<pubDate>Mon, 22 Feb 2010 20:28:23 +0000</pubDate>
		<guid isPermaLink="false">http://blog.weflyspitfires.com/?p=3003#comment-14643</guid>
		<description>That is indeed sad to hear :(</description>
		<content:encoded><![CDATA[<p>That is indeed sad to hear <img src='http://blog.weflyspitfires.com/wp-content/plugins/tango-smilies/tango/face-sad.png' alt=':(' class='wp-smiley' /> </p>
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		<title>By: nugget</title>
		<link>http://blog.weflyspitfires.com/2010/01/21/are-mmorpgs-getting-more-antisocial/comment-page-1/#comment-14620</link>
		<dc:creator>nugget</dc:creator>
		<pubDate>Sun, 21 Feb 2010 15:32:50 +0000</pubDate>
		<guid isPermaLink="false">http://blog.weflyspitfires.com/?p=3003#comment-14620</guid>
		<description>Writing as one of those (MUD) newbie helpers (I was one for over 5 years), I will say that there is no graphical game, and especially no MMO, that I am playing right now that I would be willing to ever fill such a role for.

I don&#039;t love any of them enough.

I don&#039;t feel a personal stake in whether or not they prosper. They&#039;re there for me to enjoy because I paid / am paying for them. 

I am very, very fond of Guild Wars. I am in no way, shape, or form fond of it enough to ever take on a newbie helping role in it.

Makes me a bit sad.</description>
		<content:encoded><![CDATA[<p>Writing as one of those (MUD) newbie helpers (I was one for over 5 years), I will say that there is no graphical game, and especially no MMO, that I am playing right now that I would be willing to ever fill such a role for.</p>
<p>I don&#8217;t love any of them enough.</p>
<p>I don&#8217;t feel a personal stake in whether or not they prosper. They&#8217;re there for me to enjoy because I paid / am paying for them. </p>
<p>I am very, very fond of Guild Wars. I am in no way, shape, or form fond of it enough to ever take on a newbie helping role in it.</p>
<p>Makes me a bit sad.</p>
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		<title>By: Gordon</title>
		<link>http://blog.weflyspitfires.com/2010/01/21/are-mmorpgs-getting-more-antisocial/comment-page-1/#comment-14283</link>
		<dc:creator>Gordon</dc:creator>
		<pubDate>Mon, 08 Feb 2010 21:57:17 +0000</pubDate>
		<guid isPermaLink="false">http://blog.weflyspitfires.com/?p=3003#comment-14283</guid>
		<description>Hehe, yeah my bro is kinda limited in his gaming options :) I do love EQ2 but I played it for so long, I felt totally burnt out. Saying that, the new expansion is looking very tempting...</description>
		<content:encoded><![CDATA[<p>Hehe, yeah my bro is kinda limited in his gaming options <img src='http://blog.weflyspitfires.com/wp-content/plugins/tango-smilies/tango/face-smile.png' alt=':)' class='wp-smiley' />  I do love EQ2 but I played it for so long, I felt totally burnt out. Saying that, the new expansion is looking very tempting&#8230;</p>
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		<title>By: Gareth</title>
		<link>http://blog.weflyspitfires.com/2010/01/21/are-mmorpgs-getting-more-antisocial/comment-page-1/#comment-14262</link>
		<dc:creator>Gareth</dc:creator>
		<pubDate>Mon, 08 Feb 2010 10:09:32 +0000</pubDate>
		<guid isPermaLink="false">http://blog.weflyspitfires.com/?p=3003#comment-14262</guid>
		<description>I&#039;m surprised you are encouraging people to play WoW when you&#039;ve experienced EQ2 :)  At least on my server (Runnyeye a UK one) its fairly social at lower levels, although since the world is large the population is spread out so you will solo a fair bit.

Ah I read he&#039;s using a Mac...  But then again what about EQ1 Mac edition? :D

Seriously though, I&#039;ve found WoW much less social then EQ2, I think the problem is that you need to group up properly to become social, and to group up you need challenges that make you think.  EQ2 definitely does it for me (WoW used to do it with TBC).

Here WoW has even made the dungeons a sort of solo grind of trivial content, last time I played it outside of my guild WoW felt like a MMOG which could have been any other FPS (I&#039;ve chatted with people more in Planetside recently then I did in the WoW dungeon finder!).  In the guild though and raiding and it was social and fun, just got burnt out though on the one raid to do or get extremely bored gameplay model :P</description>
		<content:encoded><![CDATA[<p>I&#8217;m surprised you are encouraging people to play WoW when you&#8217;ve experienced EQ2 <img src='http://blog.weflyspitfires.com/wp-content/plugins/tango-smilies/tango/face-smile.png' alt=':)' class='wp-smiley' />   At least on my server (Runnyeye a UK one) its fairly social at lower levels, although since the world is large the population is spread out so you will solo a fair bit.</p>
<p>Ah I read he&#8217;s using a Mac&#8230;  But then again what about EQ1 Mac edition? <img src='http://blog.weflyspitfires.com/wp-content/plugins/tango-smilies/tango/face-smile-big.png' alt=':D' class='wp-smiley' /> </p>
<p>Seriously though, I&#8217;ve found WoW much less social then EQ2, I think the problem is that you need to group up properly to become social, and to group up you need challenges that make you think.  EQ2 definitely does it for me (WoW used to do it with TBC).</p>
<p>Here WoW has even made the dungeons a sort of solo grind of trivial content, last time I played it outside of my guild WoW felt like a MMOG which could have been any other FPS (I&#8217;ve chatted with people more in Planetside recently then I did in the WoW dungeon finder!).  In the guild though and raiding and it was social and fun, just got burnt out though on the one raid to do or get extremely bored gameplay model <img src='http://blog.weflyspitfires.com/wp-content/plugins/tango-smilies/tango/face-raspberry.png' alt=':P' class='wp-smiley' /> </p>
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		<title>By: Wolfshead</title>
		<link>http://blog.weflyspitfires.com/2010/01/21/are-mmorpgs-getting-more-antisocial/comment-page-1/#comment-14192</link>
		<dc:creator>Wolfshead</dc:creator>
		<pubDate>Fri, 05 Feb 2010 06:02:09 +0000</pubDate>
		<guid isPermaLink="false">http://blog.weflyspitfires.com/?p=3003#comment-14192</guid>
		<description>I completely agree that MMOs have become more anti-social. The conduct on general chat channels can get very boorish and stupid. To remedy this many people just leave public chat channels entirely or they just associate with their select group of friends.

The problem here is this: there is no value to being social anymore. In the good old days, you needed to be friendly, polite and have some semblance of social skills -- you know like that odd place we call the &quot;real world&quot; in order to succeed and get groups, apply to a guild all which gets you the gear and advances your character. (See that&#039;s what is called cohesion).

Now you don&#039;t have to have any social skills at all to survive in a MMO. Just click on the Dungeon Finder button and you can get a group, clear a dungeon without ever uttered a single solitary world.

Is this progress? I think not.

You think it&#039;s bad now, what will the average MMO be like in 2 years? Wasn&#039;t a sense of community the whole reason that *online* games were so special compared to single-player games?

I don&#039;t like the direction that convenience driven MMOs and virtual worlds are heading. We are slouching toward a impersonal, meaningless future of slacker MMOs served up like so many billions of hamburgers.</description>
		<content:encoded><![CDATA[<p>I completely agree that MMOs have become more anti-social. The conduct on general chat channels can get very boorish and stupid. To remedy this many people just leave public chat channels entirely or they just associate with their select group of friends.</p>
<p>The problem here is this: there is no value to being social anymore. In the good old days, you needed to be friendly, polite and have some semblance of social skills &#8212; you know like that odd place we call the &#8220;real world&#8221; in order to succeed and get groups, apply to a guild all which gets you the gear and advances your character. (See that&#8217;s what is called cohesion).</p>
<p>Now you don&#8217;t have to have any social skills at all to survive in a MMO. Just click on the Dungeon Finder button and you can get a group, clear a dungeon without ever uttered a single solitary world.</p>
<p>Is this progress? I think not.</p>
<p>You think it&#8217;s bad now, what will the average MMO be like in 2 years? Wasn&#8217;t a sense of community the whole reason that *online* games were so special compared to single-player games?</p>
<p>I don&#8217;t like the direction that convenience driven MMOs and virtual worlds are heading. We are slouching toward a impersonal, meaningless future of slacker MMOs served up like so many billions of hamburgers.</p>
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		<title>By: Gordon</title>
		<link>http://blog.weflyspitfires.com/2010/01/21/are-mmorpgs-getting-more-antisocial/comment-page-1/#comment-13823</link>
		<dc:creator>Gordon</dc:creator>
		<pubDate>Sat, 23 Jan 2010 11:30:33 +0000</pubDate>
		<guid isPermaLink="false">http://blog.weflyspitfires.com/?p=3003#comment-13823</guid>
		<description>Wow, that&#039;s horrible! I&#039;ve never been in a guild like that. I loved my Vent chats with my guild in EQ2. We used to talk rubbish about anything and everything :) It was part of the fun!</description>
		<content:encoded><![CDATA[<p>Wow, that&#8217;s horrible! I&#8217;ve never been in a guild like that. I loved my Vent chats with my guild in EQ2. We used to talk rubbish about anything and everything <img src='http://blog.weflyspitfires.com/wp-content/plugins/tango-smilies/tango/face-smile.png' alt=':)' class='wp-smiley' />  It was part of the fun!</p>
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		<title>By: Gordon</title>
		<link>http://blog.weflyspitfires.com/2010/01/21/are-mmorpgs-getting-more-antisocial/comment-page-1/#comment-13822</link>
		<dc:creator>Gordon</dc:creator>
		<pubDate>Sat, 23 Jan 2010 11:29:53 +0000</pubDate>
		<guid isPermaLink="false">http://blog.weflyspitfires.com/?p=3003#comment-13822</guid>
		<description>It&#039;s a good point. The way MMORPGs are designed and played are definitely changing, along with the audience they appeal to. I guess WoW, for instance, is seen more as a video game than a niche MMO that EQ was and thus the people who play it and the way that they play it is different.</description>
		<content:encoded><![CDATA[<p>It&#8217;s a good point. The way MMORPGs are designed and played are definitely changing, along with the audience they appeal to. I guess WoW, for instance, is seen more as a video game than a niche MMO that EQ was and thus the people who play it and the way that they play it is different.</p>
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		<title>By: Xenith</title>
		<link>http://blog.weflyspitfires.com/2010/01/21/are-mmorpgs-getting-more-antisocial/comment-page-1/#comment-13811</link>
		<dc:creator>Xenith</dc:creator>
		<pubDate>Sat, 23 Jan 2010 03:35:10 +0000</pubDate>
		<guid isPermaLink="false">http://blog.weflyspitfires.com/?p=3003#comment-13811</guid>
		<description>@Longasc - Yup, recently discovered in Aion that Ventrilo is not used for chatting... not at all. In my last guild, everyone was told by the guild leader &quot;If you don&#039;t shut the fck up, I am going to mute you all&quot;... and he did, he muted everyone that talked. I never spoke in guild chat because I just felt that even if I did have something valid to say, I&#039;d still get muted. In the end I got so sick of listening to him telling ppl to shut up, I left the guild.

You really gotta wonder what&#039;s going on when everyone in your vent channel is silent... o_O</description>
		<content:encoded><![CDATA[<p>@Longasc &#8211; Yup, recently discovered in Aion that Ventrilo is not used for chatting&#8230; not at all. In my last guild, everyone was told by the guild leader &#8220;If you don&#8217;t shut the fck up, I am going to mute you all&#8221;&#8230; and he did, he muted everyone that talked. I never spoke in guild chat because I just felt that even if I did have something valid to say, I&#8217;d still get muted. In the end I got so sick of listening to him telling ppl to shut up, I left the guild.</p>
<p>You really gotta wonder what&#8217;s going on when everyone in your vent channel is silent&#8230; o_O</p>
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		<title>By: Zach Sebag</title>
		<link>http://blog.weflyspitfires.com/2010/01/21/are-mmorpgs-getting-more-antisocial/comment-page-1/#comment-13810</link>
		<dc:creator>Zach Sebag</dc:creator>
		<pubDate>Sat, 23 Jan 2010 02:51:17 +0000</pubDate>
		<guid isPermaLink="false">http://blog.weflyspitfires.com/?p=3003#comment-13810</guid>
		<description>@ Gordon

I definitely agree with you  that the age of the game has a big affect on it, however I also believe that the nature of games as they are evolving tend to lend themselves towards antisocial.

Ex: In EQ you grouped ALOT, as you are leveling in WoW, you don&#039;t group near as much.  When you group with players you begin talking, conversing, making friends, and building up your friends list.

I believe this is a big part of it!</description>
		<content:encoded><![CDATA[<p>@ Gordon</p>
<p>I definitely agree with you  that the age of the game has a big affect on it, however I also believe that the nature of games as they are evolving tend to lend themselves towards antisocial.</p>
<p>Ex: In EQ you grouped ALOT, as you are leveling in WoW, you don&#8217;t group near as much.  When you group with players you begin talking, conversing, making friends, and building up your friends list.</p>
<p>I believe this is a big part of it!</p>
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