Warhammer 40K MMORPG
There really isn’t much to be known about the upcoming Warhammer 40K MMORPG or even if it will ever materialise (let’s face it, it’s not uncommon for MMOs to die before even hitting the shelves). Still, after the disappointing Warhammer Online MMO from 2008, I’m hoping for a better implementation of such an exciting IP.
Although I never played the original table top game, I did use to paint the miniatures when I was a kid (my secret shame revealed to the world) and always enjoyed the style of WAR 40K. It’s over the top sci-fi theme and darkness was always very original and appealed to the geek in me (as most geeky things do). It’s still early days but here are some of the things I’d like to see in the Warhammer 40K MMORPG:
Ditch the Holy Trinity
The Tank/Healer/DPS combo is just so passé now. I know it’s a hard thing to escape but I’d like to see some MMORPGs try a different model. Perhaps it involves restricting healing to downtime only and giving all classes equal ability to take and give out damage. Wild fantasies of thought, I concede, but one can dream.
Diverse racial areas
Although Warhammer Online offered some nice and different starting areas, I was a little disappointed when they canned the racial cities and went live with only two, one for each side. Maybe it’s just nostalgia from the original Everquest but I always loved the variety of cities that the game offered and I feel that it gives the player not only a strong connection to the identity of their character’s race but also makes the whole world feel more alive and vibrant.
Assuming WAR 40K is going down the themepark class route, I’d like to see some original and interesting classes come our way. I’m just plain tired of seeing remixes of Warriors, Rogues and Mages all of the time.
An immersive world
Tying in with my point about racial cities, one of the mistakes a lot of MMORPGs make (at least in my opinion) is their dramatic separation of content (i.e. you can’t run from A to B, instead you teleport between zones or queue up for action areas) which in turn kills immersion. I don’t want to play a glorified arcade game based around an online chat room, I want to escape into a character who inhabits a growing, bustling and living online world. Easy to say, hard to accomplish, I know.
Fast paced combat
If any setting is going to be suitable for fast paced combat, it will be a sci-fi one and especially Warhammer 40K. Laser guns, Terminators, vehicles, giant robots and rabid aliens, I can’t think of a MMO that would suit a depature from the traditional hotbar, click 1-2-3 action keys more than this IP. I’m not talking about FPS or twitch-based mechanics suitable to only hardcore gamers with lighting fast reflexes, just give us something a little less mundane that the usual fair.