Battlestar Galactica Online
A few days ago the news broke that Bigpoint, a German developer, will be launching a Battlestar Galactica MMO later on in the year. My immediate thoughts were that they were talking about a full blown sci-fi MMO like EVE or Jumpgate Evolution but it turns out it’s just a free-2-player browser based game.
I say just as if I’m sneering and, well, I probably am (I’m a MMORPG snob after all) because honestly I was expecting the usual Triple-A endorsement followed by months of hype, months of delays and then months of players realising the game hasn’t held up to their expectations and that it was actually rushed out the door like a pig in a tarted up prom dress. Yeah, I have no idea what that means either but I’m sure the imagery gives you the gist of my sentiments.
Upon further reflection though I think a browser based BSG game might actually be for the best. Let’s not forget Quake Live is browser based and it’s pure excellence in a Java app so there’s really no reason to dismiss this one before we’re played it. Plus, as much as I like the TV show, I’m not sure the Battlestar Galactica IP really has enough depth to stand up as a proper MMORPG. The story is pretty limited, there isn’t much room for exploration and most of the drama comes from tension rather than action.
I am skeptical about the whole “MMO” claims though and I imagine the game will turn out to be a fun little browser shooter that lets you compete in tournaments against a few other folk at the same time. No doubt Bigpoint are yielding the MMO acronym in its broadest sense and I’ll be utterly flabberghasted if we end up seeing a game that lets player compete and interact with thousands of other players in the same environment. In fact, if I had a hat, I’d promise to eat it.