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	<title>Comments on: Why Not Have Leveling Up And Raiding As Two Separate Games?</title>
	<atom:link href="http://blog.weflyspitfires.com/2011/04/06/why-not-have-leveling-up-and-raiding-as-two-separate-games/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.weflyspitfires.com/2011/04/06/why-not-have-leveling-up-and-raiding-as-two-separate-games/</link>
	<description>A blog about MMORPGs like World of Warcraft (WoW) and Everquest 2 (EQ2)</description>
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		<title>By: Max</title>
		<link>http://blog.weflyspitfires.com/2011/04/06/why-not-have-leveling-up-and-raiding-as-two-separate-games/comment-page-1/#comment-38281</link>
		<dc:creator>Max</dc:creator>
		<pubDate>Wed, 27 Apr 2011 20:54:28 +0000</pubDate>
		<guid isPermaLink="false">http://blog.weflyspitfires.com/?p=9017#comment-38281</guid>
		<description>As for content generation, I have to disagree. There are dozens of dungeons and raids gathering dust in WoW, and only the end-game content is run. Why? Precisely because the game includes both raids and leveling. I imagine that if every instanced team-effort in that game were available to end-gamers, raiders would be tremendously happy. And levelers wouldn&#039;t care too much, since there&#039;s so much world to explore.</description>
		<content:encoded><![CDATA[<p>As for content generation, I have to disagree. There are dozens of dungeons and raids gathering dust in WoW, and only the end-game content is run. Why? Precisely because the game includes both raids and leveling. I imagine that if every instanced team-effort in that game were available to end-gamers, raiders would be tremendously happy. And levelers wouldn&#8217;t care too much, since there&#8217;s so much world to explore.</p>
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		<title>By: Andrew</title>
		<link>http://blog.weflyspitfires.com/2011/04/06/why-not-have-leveling-up-and-raiding-as-two-separate-games/comment-page-1/#comment-37947</link>
		<dc:creator>Andrew</dc:creator>
		<pubDate>Fri, 15 Apr 2011 19:22:20 +0000</pubDate>
		<guid isPermaLink="false">http://blog.weflyspitfires.com/?p=9017#comment-37947</guid>
		<description>Spiny - have you had a look at WoW since Cataclysm? They&#039;ve done some great work with providing the players with meaningful choices at lvl 10 as to their class type, and from then on there&#039;s a fair difference between say an Arms and a Fury Warrior. Have a poke around the talent calculators on Wowhead and you&#039;ll see.</description>
		<content:encoded><![CDATA[<p>Spiny &#8211; have you had a look at WoW since Cataclysm? They&#8217;ve done some great work with providing the players with meaningful choices at lvl 10 as to their class type, and from then on there&#8217;s a fair difference between say an Arms and a Fury Warrior. Have a poke around the talent calculators on Wowhead and you&#8217;ll see.</p>
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		<title>By: Andrew</title>
		<link>http://blog.weflyspitfires.com/2011/04/06/why-not-have-leveling-up-and-raiding-as-two-separate-games/comment-page-1/#comment-37944</link>
		<dc:creator>Andrew</dc:creator>
		<pubDate>Fri, 15 Apr 2011 19:13:56 +0000</pubDate>
		<guid isPermaLink="false">http://blog.weflyspitfires.com/?p=9017#comment-37944</guid>
		<description>I can see how that would make sense from the point of view of keeping raiders out of your levelling experience, but from the point of view of raiders, it would be an absolute nightmare. One of the good points of the levelling experience is that it means that people get to levelling cap with some idea of how to play their class. WoW expeimented with a &quot;jump right in&quot; class with Death Knights, unleashing a plague of players who didn&#039;t know how to play their classes.</description>
		<content:encoded><![CDATA[<p>I can see how that would make sense from the point of view of keeping raiders out of your levelling experience, but from the point of view of raiders, it would be an absolute nightmare. One of the good points of the levelling experience is that it means that people get to levelling cap with some idea of how to play their class. WoW expeimented with a &#8220;jump right in&#8221; class with Death Knights, unleashing a plague of players who didn&#8217;t know how to play their classes.</p>
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		<title>By: Gordon</title>
		<link>http://blog.weflyspitfires.com/2011/04/06/why-not-have-leveling-up-and-raiding-as-two-separate-games/comment-page-1/#comment-37867</link>
		<dc:creator>Gordon</dc:creator>
		<pubDate>Wed, 13 Apr 2011 22:43:48 +0000</pubDate>
		<guid isPermaLink="false">http://blog.weflyspitfires.com/?p=9017#comment-37867</guid>
		<description>Probably. I just grabbed it off the net :P</description>
		<content:encoded><![CDATA[<p>Probably. I just grabbed it off the net <img src='http://blog.weflyspitfires.com/wp-content/plugins/tango-smilies/tango/face-raspberry.png' alt=':P' class='wp-smiley' /> </p>
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		<title>By: Daiyn</title>
		<link>http://blog.weflyspitfires.com/2011/04/06/why-not-have-leveling-up-and-raiding-as-two-separate-games/comment-page-1/#comment-37817</link>
		<dc:creator>Daiyn</dc:creator>
		<pubDate>Tue, 12 Apr 2011 13:53:19 +0000</pubDate>
		<guid isPermaLink="false">http://blog.weflyspitfires.com/?p=9017#comment-37817</guid>
		<description>LOL ok, I think I recognize the people in the screenshot used on this post, is it from Saryrn? Pretty sure I recognize the names Hadesborne, Anduran, Brendruis.</description>
		<content:encoded><![CDATA[<p>LOL ok, I think I recognize the people in the screenshot used on this post, is it from Saryrn? Pretty sure I recognize the names Hadesborne, Anduran, Brendruis.</p>
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		<title>By: Anonymous</title>
		<link>http://blog.weflyspitfires.com/2011/04/06/why-not-have-leveling-up-and-raiding-as-two-separate-games/comment-page-1/#comment-37816</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Tue, 12 Apr 2011 13:52:25 +0000</pubDate>
		<guid isPermaLink="false">http://blog.weflyspitfires.com/?p=9017#comment-37816</guid>
		<description>LOL ok, I think I recognize the people in the screenshot used on this post, is it from Saryrn? Pretty sure I recognize Hadesborne,</description>
		<content:encoded><![CDATA[<p>LOL ok, I think I recognize the people in the screenshot used on this post, is it from Saryrn? Pretty sure I recognize Hadesborne,</p>
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		<title>By: Michael Jamias</title>
		<link>http://blog.weflyspitfires.com/2011/04/06/why-not-have-leveling-up-and-raiding-as-two-separate-games/comment-page-1/#comment-37810</link>
		<dc:creator>Michael Jamias</dc:creator>
		<pubDate>Tue, 12 Apr 2011 08:39:27 +0000</pubDate>
		<guid isPermaLink="false">http://blog.weflyspitfires.com/?p=9017#comment-37810</guid>
		<description>&quot;I’ve written before about how I wished sometimes that, much like a single player RPG, MMOs would end and give the player a sense of closure.&quot;

No, that would make MMOs exactly like a single-player RPG with an online chatroom option. Continuity and endless progression is the bread and butter of MMOs, because what would be the point of investing in a living, breathing virtual world that fosters community, when you&#039;re leaving anyway.

Raiding and leveling are just the most exciting tools to achieve this need for continuity and endless progression. In contrast to how leveling is also used to lead players to a final climax in traditional RPGs.</description>
		<content:encoded><![CDATA[<p>&#8220;I’ve written before about how I wished sometimes that, much like a single player RPG, MMOs would end and give the player a sense of closure.&#8221;</p>
<p>No, that would make MMOs exactly like a single-player RPG with an online chatroom option. Continuity and endless progression is the bread and butter of MMOs, because what would be the point of investing in a living, breathing virtual world that fosters community, when you&#8217;re leaving anyway.</p>
<p>Raiding and leveling are just the most exciting tools to achieve this need for continuity and endless progression. In contrast to how leveling is also used to lead players to a final climax in traditional RPGs.</p>
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		<title>By: Patti</title>
		<link>http://blog.weflyspitfires.com/2011/04/06/why-not-have-leveling-up-and-raiding-as-two-separate-games/comment-page-1/#comment-37782</link>
		<dc:creator>Patti</dc:creator>
		<pubDate>Mon, 11 Apr 2011 12:01:39 +0000</pubDate>
		<guid isPermaLink="false">http://blog.weflyspitfires.com/?p=9017#comment-37782</guid>
		<description>I really like that idea. Raids could be extremely fun at lower levels, and would add a different element to the leveling part of any MMO.</description>
		<content:encoded><![CDATA[<p>I really like that idea. Raids could be extremely fun at lower levels, and would add a different element to the leveling part of any MMO.</p>
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		<title>By: Gordon</title>
		<link>http://blog.weflyspitfires.com/2011/04/06/why-not-have-leveling-up-and-raiding-as-two-separate-games/comment-page-1/#comment-37728</link>
		<dc:creator>Gordon</dc:creator>
		<pubDate>Sat, 09 Apr 2011 21:41:49 +0000</pubDate>
		<guid isPermaLink="false">http://blog.weflyspitfires.com/?p=9017#comment-37728</guid>
		<description>I quite like that idea. It&#039;s pretty much what we do with alts anyway :)</description>
		<content:encoded><![CDATA[<p>I quite like that idea. It&#8217;s pretty much what we do with alts anyway <img src='http://blog.weflyspitfires.com/wp-content/plugins/tango-smilies/tango/face-smile.png' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Gordon</title>
		<link>http://blog.weflyspitfires.com/2011/04/06/why-not-have-leveling-up-and-raiding-as-two-separate-games/comment-page-1/#comment-37727</link>
		<dc:creator>Gordon</dc:creator>
		<pubDate>Sat, 09 Apr 2011 21:40:52 +0000</pubDate>
		<guid isPermaLink="false">http://blog.weflyspitfires.com/?p=9017#comment-37727</guid>
		<description>&quot;You’d be replacing one form of leveling with another form of status tier?&quot;

True but at least players would be able to start raiding as soon as they bought the game (in fact, they&#039;d have to because there would be no other form of progression!) rather than spending several weeks leveling up doing an entirely different activity first.</description>
		<content:encoded><![CDATA[<p>&#8220;You’d be replacing one form of leveling with another form of status tier?&#8221;</p>
<p>True but at least players would be able to start raiding as soon as they bought the game (in fact, they&#8217;d have to because there would be no other form of progression!) rather than spending several weeks leveling up doing an entirely different activity first.</p>
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