Good PvP is like good sex. It should be mutually consensual, absolutely fair and well balanced, filled with cursing and bad language and best enjoyed in large groups. Plus it’s also similar in the sense that a fairly large proportion of the WoW player base don’t participate in it on a regular occasion.
Archive for the ‘World of Warcraft’ Category
I saw an article over on Massively last month about an app called everyAir which lets you stream WoW from your computer onto your iPad and thought it looked pretty interesting. Although I figured it was worth a blog article back then I never got round to it and just jotted a note down about it in my little black book of blog ideas instead. A few days ago though the developers of it sent me an email so, considering I easily succumb to peer pressure, I’ve necromanced my decaying word monkeys on the subject and brought you this juicy article.
Something I’m discovering as I’m slowly playing more of the Cataclysm expansion is how much tougher the new level 80+ dungeons are than any of their predecessors. Personally I welcome the challenge but unfortunately it seems that a lot of players just don’t have the stomach for it. Whether it’s because they’ve been conditioned to the blind face-roll that was previous WoW dungeons or spoilt by the fact that they everyone they grouped with before already had the best available gear, this new challenge aspect to the game is definitely causing quite a stir. Have Blizzard unknowingly shot themselves in the foot by trying to make things more difficult?
Has it really been three days since the release of Cataclysm? /rubs eyes. The time has just flown past for me (as I’m sure it has for many of you) and I’ve been busy exploring all of the new content and shiny goodies that have been unleashed upon us. I’ve now played a fair bit since Monday, getting my Warrior to level 81 and rolling a Worgen Priest, so I figured it would be the perfect time to share my first impressions of the expansion. And as someone who never played the beta, I really do mean first impressions. Everything is new to me and everything is a surprise (and by surprise I mean dying seven times in every new dungeon I do), exactly how I wanted it.
Ah. That sweet, sweet new expansion smell is upon us as Cataclysm has now finally launched (in Europe). After months of eager anticipation and consternation and trepidation, we (Europeans) are now finally able to play the Cataclysm expansion (in Europe). I’ve overcome my shame and will gladly admit that my fingers were quivering like a gentle first time lover as I created my Worgen Priest on my bustling (European) server, filled to the brim with other (croissant eating) players (of European habitation).
I could make the somewhat unpopular decision to gloat about the fact that it’s still December 6th (in Europe and America) and I am able to play without the unfortunate need to stand outside in a queue at a shop front in the midst of a freezing (European) winter to collect my copy. No sir, digital was the way to go tonight and I’m eternally thankful (to Sir Tim Berners-Lee, a great European who instigated birth of the Internet) for it.
Anyway, I hope everyone (who’s European) is enjoying Cataclysm right now (in Europe) as much as I am. I couldn’t imagine having to wait even another moment more to play it. Cause that would really suck.
Bonne nuit, gute nacht, buona notte and buenas noches el compadres.
-Sir Gordon of Europe
Ha, take that, Yanks! After years of being treated like the red-headed step children of the MMORPG family, something has finally swung in favour of us Euros. Turns out official release times for Cataclysm are as follows:
Q. In what regions is the Cataclysm pre-sale available? What day/time is Cataclysm launching in my region?
A. The pre-sale is available in the following regions, with realms scheduled to launch at the following times:
Americas, Australia, New Zealand, and Southeast Asia – December 7 at 12:01 a.m. PST Europe and Russia – December 7 at 12:01 a.m. CET
Queues. Downtime. Lag. Slow downloads. Bloodcurdling cries of venom and hatred. All of these things are synonymous with MMO launches, expansion releases and big patches. A lot of us have come to accept this from our MMOs and live with it as an inevitable side affect of the hobby. Today’s a special day though because today (in Europe anyway, yesterday in the States) marked the release of probably Blizzard’s most epic patch, the complete and utter shattering of Azeroth. I’m slightly ashamed to admit that I’m as a giddy as a teenage boy discovering his dad’s secret stash of Playboys but, still, in the back of my mind I can’t help by wonder if Blizzard are going to be able to handle the huge demand that’s posed to pounce on their servers?