Posts Tagged ‘Diablo 3’

Putting My Money Where My Mouth Is (And How I Made Diablo 3 Fun Again)

Hardcore Barbarian

So hardcore I don't even need to cover my nipples

I went through a spate of not logging into Diablo 3 for a few days and was going to write some ranty post about how I was utterly bored of it due to it’s exceedingly trivial easiness. I mean, playing with my level 28 Wizard is quite alike the good old days of activating god mode in Doom (iddqd) and walking around blasting everything without a care in the world. Quite literally I cannot die. Even boss fights are a breeze as all I do is wonder up to chaps like Belial, stand right in front of their drooling chops, activate Diamond Skin, and spew forth Disintegrate right into their ugly gobs. Hardly tactical.

And then I remember something Tobold mentions a lot – he usually points out how people who complain about games (or feel nostalgic for old ones), never do anything about it. So I thought I would. So I rolled a hardcore character.

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A Few Things MMOs Could Learn From Diablo 3

Enter Leoric's Passage

Every game should have a quest entitled "Enter Leoric's Passage".

Like a lot of people I’m currently engrossed in Diablo 3, shunning my MMO activities for the past week in favour of battling the demons of hell throughout the realm of Sanctuary. It’s a good game and I’m having a lot of fun although I daresay it’s not quite as tremendously incredible as I somehow expected. To be fair though, that’s probably more due to the fact that nothing could have possibly lived up the excessive amount of hype that Diablo 3 had heaped upon its shoulders, a grand accumulation of 12 years of nostalgia, impatience and seductive teasing.

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Looking Forward To Diablo 3’s Real-Money Auction House

Diablo 3 Auction House

"Sorry honey, but I just spent this month's mortgage gearing up my Wizard"

I have to say that I’m quite looking forward to Diablo 3’s Real-Money Auction House (RMAH), not because I intend to buy or sell anything through it (although I can’t say that I won’t) but because I think it’s going to be fascinating to see how its introduction affects players and online gaming in general. See, I reckon Diablo 3 is going to sell by the bucket load and make Blizzard a mountain of cash, a mountain that will turn into Everest itself one they start raking in revenue through the RMAH, so much so that I’d bet real money (see what I did there?) that the feature becomes a staple in every online game to come from now on.

Of course, I don’t think we’ll be seeing real-money auctions springing up in every online FPS or MMO or what not overnight but I have little doubt that it will happen slowly and surely. Just like 10 years ago the idea of a cash shop in a MMO or a free-2-play subscription model would’ve sounded inconceivable, I honestly believe in five years time almost every game with online capabilities, and most certainly all MMORPGS, will have some sort of real-money trading system. There’s just too much cash to be made out of it.

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